![]() The reductions in times in the table below are linear - each SPECIAL point added that applies to the outfit gives an approximately 1% reduction in time (a +7 outfit would give ~7% reduction). Giving +3, +5, or +7 outfits to your dwellers can significantly reduce production times. You should see the Weapon Workshop (between Radio Studio and Weight Room) and Outfit Workshop (between Classroom and Fitness room) added. Tap on it to see all rooms you can build. ![]() For Legendary outfits the cost plays a role for the production time as well. In the upper right-hand corner of the screen is a hammer icon. Development began in February 2076, with the goal being the development of a man-portable tactical nuclear launcher easy enough for use by troops on the ground, to destroy reinforced and entrenched positions. The M42 Fat Man was developed at Fort Strong near Boston, Massachusetts. ![]() Production time for outfits are based on the rarity of the outfit and the combined SPECIAL lvl for the SPECIAL stat needed for the outfit recipe. The MIRV is a weapon that appears in Fallout Shelter. ![]()
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